Assignment Three: Looking Up, Looking Down

Assignments, Change By Design

Assignment Three: Looking Up, Looking Down.

In our brainstorming session, our group had to come up with a way of connecting to the older with the younger generation. We thought about a community centre type idea but the word ‘community’ didn’t sound appealing to the younger generation so we renamed it “The Social Centre”. We raised many points in ways that we could connect each generation and I think overall, we done very well as a group as we came up with many different ideas that all linked and could then be taking on into much more detail. So overall, it was a very good team work assignment.

Book with one author

Cullen, Kevin, 1992, Technology and the elderly role of the technology in prolonging the independence of the elderly in the community care context. Luxembourg : Office for Official publications of the European Communities, 1992

I felt that this linked with my topic as it links well with our idea about trying to introduce and teach the elderly (those of whom don’t really use computers) to try to use computers and familiarise themselves with technology. I thought this was a really great idea because there are a lot of different things that computers are capable of now and they could really help benefit the lives of the older generation. For example, most large supermarkets have an online ordering system so you can pick out your online goods and then the store will deliver them to your home. I think this would really help some of the older generation who cannot get around as much as they used to.

World Wide Web Page

Caroline Westbrook. Playing video games together considered ‘quality time’ for children to bond with older generations. [Online] Available: www.dailymail.co.uk/sciencetech/article-2028918/playing-video-games-considered-quality-time-children-bond-older-generations.html. [23rd August 2011]

I think that this article from the Daily Mail is quite interesting and true! My parents used to do it (still do) when my sister and I playing video games and I really liked the bond because I felt as if we could introduce them more into technology and really get them into game playing etc. Not that my parents knew how to work a computer because they did. Video games are just for fun! In the context of our brainstorming idea, I think that it relates particularly well with the idea of introducing the elderly to technology and really getting them connected with different things. I think the idea of introducing technology, video gaming etc to the elderly is a great idea as it gets them more connected with the world and family members that may be more computer literate that their parents. For example, Facebook being a very popular social networking site that attracts the younger generation and now due to its popularity, it has started to get a larger audience of various ages. It could be a way that grand children could connect with their grandparents? Introducing them to Facebook and keeping connected all the time. With video gaming, I think that Nintendo are starting to think about their audiences and have introduced various games that will capture the interest of the older generation as well as the younger generation. For example, Brain Training for Nintendo DS, the Wii Fit for Nintendo Wii.

Book with five authors.

Fisk, Arthur D. Rogers, Wendy A. Clarness, Neil. Czaja, Sara J. Sharit, Joseph. 2004. Designing for Older Adults: Principles and Creative Human Factors Approaches. Boca Raton Fla: CRC; London: Taylor and Francis [distributor] 2009. 2nd Edition.

I think that this book is all about designing the environment around those who are less able or the elderly. I think it raises good ideas because I feel that if you were to design something that was beneficial to those surrounded by it, in this case, the elderly; it would make for a much safer and more trustworthy environment. Also, if it was a community centre of some sort, it could make it much more popular with the older generation as they know that it is a safe place in which they can trust. In the 2nd edition of this book, the authors decided to expand and modify each of the chapters and also ask for feedback from the public so they could discuss those ideas and put them into consideration. This is a really good idea I think because no-one knows an environment better than those who use it all the time. I think it would have given the authors and designers a clear view of what must be done to create a much safer and suitable environment. In the context of our brain storm, I feel it relates very well as we have decided to come up with a place that could be suitable for both the older and the younger generation. It is known as “The Social Centre” and it would be a place that’s accessible to all ages and it is a means of connection between each of the generations. So this book is very interesting as it relates to the actual designs around these generations and how they will benefit them and make the environment a lot more comforting and interesting.

Electronic Resource

Frey, Nancy. 1959. Productive group work: how to engage with students, build teamwork and promote understanding. Nancy Frey, Douglas Fisher, Sandi Everlove. Alexandria, Va.: ASCD, c2009.

I think that this resource highlights the importance of team work/ team building and engaging with students. This relates well to our brainstorm as “the Social Centre” was created to try to connect the older and younger generation through different activities, class, social events etc. So for example, the older generation could teach the younger generation something that they have never tried before, like knitting or classical dancing etc. It would be a great way for the older generation to engage with the younger generation as they would be teaching something that they themselves could be very proud of and want to pass their gift on.

Book with three authors

Hadley, Roger. Farrell, Christine: with a foreword by Lord Seebolm of Hertford and a post script by Reg Smith .Webb, Adrian. 1975. Across the generations: Old people and young volunteers. London: Allen and Unwin, 1975.

This book I think relates very well with our brainstorm as it illustrates the connection between the older and younger generation through volunteering. For example, the younger generation helping out the older generation in ways that will help make their life easier such as, general chores that maybe cannot get done because the older generation may not be as strong as they used to be or something as simple as going to get their food messages from the local supermarket or cleaning their home. It relates well because I feel that was one of the points we were talking about in detail because it’s something that would connect the generations. It could work both ways as well.

World Wide Web page

Fairbairn, Andrew. 2009. Elderly keeping fit with the Wii. www.neowin.net/news/elderly-keeping-fit-with-the-wii

This article discuss’ the importance of the elderly keeping fit and healthy and how they can do it within the comfort of their own homes or care homes. I think this is a really good idea because the Wii is an excellent way to keep fit and it’s very fun! It keeps a track on weight, BMI etc and always provides helpful lifestyle hints. The exercises vary from beginner too much more intense work outs so the older generation wouldn’t have to worry about trying to do something they feel may be too much for them because they can take it at a much slower pace. Also, it further connects them with the younger generation as they could both enjoy it together and share the fun! It could be a form of exercise that could be brought to the idea of “The Social Centre”.

The post links in with my previous assignment post: Assignment Two: Brainstorming.

This is my referencing system for this assignment. Assignment Three. I found this assignment very beneficial as it really opened my eyes to new ways of approaching different ideas and not just to resort back to the Art and Design sections of libraries. It taught me that there is other ways to approach design related projects without looking at a design related book. Overall, I found it quite interesting! A method that I will try in my next projects to come!

There is various websites that I really like to keep up with and I find them really interesting and inspiring! I think that its really good to keep update with different things (especially fashion as my specialism is Textile Design).

http://www.style.com/

http://www.vogue.co.uk/

http://www.elleuk.com/

http://www.etsy.com/

http://www.texprint.org.uk/

http://www.guardian.co.uk/

http://www.bbc.co.uk/

and many more!